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Resident Evil 0 Remake in Development with Casting and Plot Details Revealed

Resident Evil 0 Remake Officially Confirms Development

Capcom is working on a remake of Resident Evil 0, with casting details and plot expansions already surfacing. The game is expected to release in 2028, with actors including Jon McLaren joined for lead roles.

  • Resident Evil 0 remake confirmed
  • New actors involved
  • Expanded plot elements revealed
  • Jon McLaren likely plays Billy Coen
  • Expected release in 2028
  • Capcom focusing on cinematic storytelling

Capcom is back at it, confirming a remake of Resident Evil 0. Fans of the series can expect new twists in the plot alongside familiar characters when it launches in 2028. The project is referred to as “Chamber,” nodding to protagonist Rebecca Chambers.

Plot and Casting Insights

Capcom has been quietly developing this remake for a few years. They’ve started voice and performance capture with new actors as of 2024, signaling a fresh approach to familiar roles. Jon McLaren, known for his role in the Guardians of the Galaxy game, is onboard, likely taking on the role of Billy Coen.

We can probably forget about the original voice cast returning. The remake aims to keep the original storyline but will introduce new elements to enhance the experience. For example, the train conductor, who was just mentioned in the original, will have a more prominent role, adding depth to the narrative.

New Twists and Release Timeline

The twist on the train storyline illustrates the remake’s focus on a more cinematic structure. In one scene, the conductor betrays Rebecca, locking her in with zombies, which never happened in the original. These changes aim to deepen the participants’ emotional engagement.

Expect more expansions like this, contributing to a richer overall experience. While we await its 2028 release, Capcom’s Code Veronica remake is said to be set for early 2027.

Capcom’s Strategy with Remakes

Capcom’s careful strategy has involved avoiding re-releases of classic games to guide players toward the remakes. The company believes these remakes offer a “superior experience,” which might explain the push for updated storytelling and character development.

Luca Fischer

Luca Fischer

Technology & Innovation Reporter

United States – New York Tech

Luca Fischer is a senior technology journalist with more than twelve years of professional experience specializing in artificial intelligence, cybersecurity, and consumer electronics. He earned his M.S. in Computer Science from Columbia University in 2011, where he developed a strong foundation in data science and network security before transitioning into tech media.Throughout his career, Luca has been recognized for his clear, analytical approach to explaining complex technologies. His in-depth articles explore how AI innovations, privacy frameworks, and next-generation devices impact both industry and society.Luca’s work has appeared across leading digital publications, where he delivers detailed reviews, investigative reports, and feature analyses on major players such as Google, Microsoft, Nvidia, AMD, Intel, OpenAI, Anthropic, and Perplexity AI.Beyond writing, he mentors young journalists entering the AI-tech field and advocates for transparent, ethical technology communication. His goal is to make the future of technology understandable and responsible for everyone.

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FAQ

How long has the remake been in development?

The remake has been in development for a few years.

Who else is involved in the project?

Beyond Capture Studios is overseeing the motion capture work.

What are the major changes to the plot?

The remake will include expanded storylines and new character interactions.