Completed
Abstract art graphic announcing an indefinite game delay
UPDATED Selective GLB

October’s spiritual successor to Link’s Awakening has been delayed indefinitely

October's Link's Awakening Successor Delayed Indefinitely

Yacht Club Games has postponed the release of their new game.

  • Game release delayed indefinitely
  • No new release date announced
  • Final polishing and balancing needed
  • Developers working on multiple aspects
  • This is the third October game delay
  • Fans hope for a holiday release

Yacht Club Games, the studio behind the beloved 8-bit platformer Shovel Knight, was poised to release a new original title, Mina the Hollower, on October 31, 2025. This game is a top-down action adventure inspired by classics such as Link’s Awakening and Castlevania, blending puzzle-solving and combat with a richly interconnected map design. However, the highly anticipated release has now been delayed indefinitely to allow the developers additional time to polish and balance the game to ensure a high-quality final product.

Mina the Hollower Delayed Indefinitely

Mina the Hollower represents Yacht Club Games’ first new intellectual property in over a decade, shifting from the side-scrolling style of Shovel Knight to a top-down, puzzle-and-combat-focused gameplay style. The studio announced that while the game is nearly complete, the delay is necessary to apply final polish and balance to the experience. The developers continue to play the game daily, refining every aspect from design and art to sound, localization, and quality assurance.

Yacht Club Games emphasized that this delay is not a major setback but a short extension aimed at making the game truly shine before submission to digital platforms.[1][2][3]

Context of October Game Delays

Mina the Hollower is among several games affected by schedule shifts in October 2025. Other titles, such as Moonlighter 2 and Kingmakers, have either moved their release windows or missed planned Early Access dates. Fans of Yacht Club Games had eagerly awaited Mina the Hollower, hoping it would deliver a nostalgic but fresh experience reminiscent of the Game Boy Color era.

The delay has tempered that anticipation, but the studio’s ongoing commitment to quality keeps hopes alive for a holiday season launch.[4][5][6]

Future Release Plans

Yacht Club Games has made clear they will not announce a new release date until the game has been officially submitted to platforms. While the precise arrival remains uncertain, the strong development progress and attention to polish suggest that Mina the Hollower is nearing its final stages. The community remains optimistic that the game will soon join Yacht Club’s roster of charming and expertly crafted retro-inspired titles.[7][8][9]

Luca Fischer

Luca Fischer

Senior Technology Journalist

United States – New York Tech

Luca Fischer is a senior technology journalist with more than twelve years of professional experience specializing in artificial intelligence, cybersecurity, and consumer electronics. He earned his M.S. in Computer Science from Columbia University in 2011, where he developed a strong foundation in data science and network security before transitioning into tech media. Throughout his career, Luca has been recognized for his clear, analytical approach to explaining complex technologies. His in-depth articles explore how AI innovations, privacy frameworks, and next-generation devices impact both industry and society. Luca’s work has appeared across leading digital publications, where he delivers detailed reviews, investigative reports, and feature analyses on major players such as Google, Microsoft, Nvidia, AMD, Intel, OpenAI, Anthropic, and Perplexity AI. Beyond writing, he mentors young journalists entering the AI-tech field and advocates for transparent, ethical technology communication. His goal is to make the future of technology understandable and responsible for everyone.

159
Articles
1.8K
Views
26
Shares
Kotaku

Kotaku

Primary Source

No coverage areas yet

Kotaku.com is a video game website and blog that covers gaming news, reviews, guides, and culture. Founded in 2004, it was originally part of Gawker Media and has a history of producing content that includes industry news, cultural commentary, and opinion pieces, though it has faced criticism regarding accuracy and bias at times.

14
Articles
166
Views
0
Shares
Elena Voren

Elena Voren

Senior Editor

Blog Business Entertainment Sports News

Elena Voren is a senior journalist and Tech Section Editor with 8 years of experience focusing on AI ethics, social media impact, and consumer software. She is recognized for interviewing industry leaders and academic experts while clearly distinguishing opinion from evidence-based reporting. She earned her B.A. in Cognitive Science from the University of California, Berkeley (2016), where she studied human-computer interaction, AI, and digital behavior. Elena’s work emphasizes the societal implications of technology, ensuring readers understand both the practical and ethical dimensions of emerging tools. She leads the Tech Section at Faharas NET, supervising coverage on AI, consumer software, digital society, and privacy technologies, while maintaining rigorous editorial standards. Based in Berlin, Germany, Elena provides insightful analyses on technology trends, ethical AI deployment, and the influence of social platforms on modern life.

0
Articles
0
Views
0
Shares
407
Updates
faharasnet

faharasnet

Fact-Checking

Artificial Intelligence Blog Business Entertainment

No description yet

0
Articles
0
Views
0
Shares
129
Reviews

Editorial Timeline

Revisions
— by Elena Voren
Add SEO improvements
— by Kamar Mahmoud
Featured image added.
— by Kamar Mahmoud
Added new relevant secondary sources
— by Kamar Mahmoud
Initial publication.

Correction Record

Accountability
— by Kamar Mahmoud
  1. - Clarified the delay as "indefinite" rather than just "a stretch of time" for polishing.
  2. - Structured the article into clear sections: introduction, delay details, other game delays, future plans.
  3. - Removed repetitive wording and speculative release timing.
  4. - Added precise developer quotes about current work (design, art, balancing, localization).
  5. - Highlighted key gameplay elements and inspirations with concise descriptions.
  6. - Included a proper introduction summarizing the article for immediate context.
  7. - Corrected any ambiguity about platforms and development status.

FAQ

Why was the game delayed?

The team needs more time for polishing and balancing.

How close is the game to completion?

Developers are playing it daily from start to finish.

What is the new release date?

Not stated by Yacht Club Games.