Michał Kiciński just secured full ownership of GOG, a platform known for selling DRM-free games. He bought it from CD PROJEKT for PLN 90.7 million, paving the way for independent operation while keeping GOG’s loyal gamer base in mind.
GOG’s Independence and Mission
GOG will maintain its independent approach under Kiciński’s leadership. This platform prides itself on its commitment to providing games that don’t have restrictive DRM, ensuring players actually own their purchases. Kiciński, who co-founded GOG in 2008, emphasizes the importance of keeping classic games alive. “Once you buy a game, it truly belongs to you — forever,” he stated.
The platform has built a reputation for reviving older games and supporting both gamers and developers. With more than 17 years under the CD PROJEKT Group umbrella, GOG aims to continue its mission to make gaming enjoyable and accessible.
Future Collaborations and Releases
Post-acquisition, GOG plans to stay connected with CD PROJEKT. The two companies have signed a distribution agreement to ensure upcoming CD PROJEKT RED titles will launch on GOG.
As the gaming landscape grows crowded, GOG remains committed to sourcing classic games and new titles inspired by retro styles. Kiciński is involved in developing a few of these new games, set to debut in 2026, ensuring GOG cultivates both nostalgia and innovation.
- Upcoming games to focus on retro styles
- Agreement for future CD PROJEKT titles
- GOG promises a gamer-friendly experience
Kiciński’s Vision for GOG
Kiciński advocates for a gaming space where titles endure, urging a return to well-crafted classics that resonate with players. He noted how timeless games often provide joy amid a flood of mediocre releases. His vision is to ensure that GOG remains a hub for such experiences, blending the past with future innovations.
This strategic shift rings true as gamers seek authenticity in their purchases. Kiciński believes GOG can fill that niche, presenting a formidable option for buying beloved games.