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Anachronistic medieval shooter Kingmakers catches an indefinite delay days before it was supposed to launch
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Medieval shooter Kingmakers faces indefinite delay before launch date

Kingmakers Game Delayed Indefinitely Before Launch

Kingmakers' release has been postponed indefinitely just days before its scheduled launch.

  • Indefinite delay announced
  • Originally set for October 8
  • Developers prioritize game quality
  • Technical complexity cited
  • Multiplayer support included
  • Player exploration freedom

Kingmakers has been delayed indefinitely, just days before its planned October 8 launch. Developers at Redemption Road announced this decision in a recent Steam post.

Developers Explain Delay Reasons

Redemption Road cited the game’s ambitious nature as the reason for the delay. They emphasized that they do not want to cut any planned features to meet the release date.

The team made up of 80% engineers aims to ensure the game runs smoothly at 60 frames per second on mid-range PCs, avoiding the need for artificial frame rates.

Game Complexity and Features

The game’s complexity comes from large-scale battles involving tens of thousands of soldiers and destructible environments, including giant castles.

Players are offered a vast map to explore freely, with or without their own armies, alongside full multiplayer support for four players.

Community Response and Future Outlook

The announcement of a delay less than a week from release surprised many fans. However, the game’s ambitious scale helps explain the decision.

Due to the complex gameplay mechanics and numerous NPCs, the developers are focusing on content polish before charging for the game.

FAQ

Why was Kingmakers delayed?

Due to its ambitious scope and complexity.

When was the game supposed to launch?

It was set for October 8.

Will a new release date be announced?

Not stated by the source.

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