Kingmakers has been delayed indefinitely, just days before its planned October 8 launch. Developers at Redemption Road announced this decision in a recent Steam post.
Developers Explain Delay Reasons
Redemption Road cited the game’s ambitious nature as the reason for the delay. They emphasized that they do not want to cut any planned features to meet the release date.
The team made up of 80% engineers aims to ensure the game runs smoothly at 60 frames per second on mid-range PCs, avoiding the need for artificial frame rates.
Game Complexity and Features
The game’s complexity comes from large-scale battles involving tens of thousands of soldiers and destructible environments, including giant castles.
Players are offered a vast map to explore freely, with or without their own armies, alongside full multiplayer support for four players.
Community Response and Future Outlook
The announcement of a delay less than a week from release surprised many fans. However, the game’s ambitious scale helps explain the decision.
Due to the complex gameplay mechanics and numerous NPCs, the developers are focusing on content polish before charging for the game.