Glenn Israel's exit follows 17 years on the Halo franchise, hinting at internal discontent.
Glenn Israel leaves Halo Studios
Worked on Halo games since 2008
Social media post suggests discontent
Most of art team has departed
Microsoft has been contacted for comment
Next Halo projects to be revealed soon
Halo Infinite's multiplayer numbers declining
Glenn Israel, a veteran art director who contributed to the Halo franchise since 2008, recently left Halo Studios. He worked on titles including Halo 3: ODST and Halo Infinite across both Bungie and 343 Industries (now Halo Studios).[1][2]
Departure Announcement and Industry Concerns
Israel announced his departure on LinkedIn with an ambiguous message suggesting discontent within the studio. He stated he plans to share more information next year when “it is absolutely safe to do so.” He emphasized the importance of not sacrificing health, dignity, ethics, or values for job security or fame in the gaming industry, urging colleagues to “take evidence when necessary” and find where they belong.[3][4][1]
High Turnover and Leadership Issues
Significant staff turnover has been reported at Halo Studios. Nine of the ten developers credited for Halo Infinite’s art team have left, alongside the recent departure of the studio’s chief of staff, Melissa Boone. Moreover, sources and insiders suggest ongoing leadership problems within the studio, creating an atmosphere of tension and low morale.[5][6][7][1]
Microsoft Layoffs and Franchise Challenges
Halo Studios was affected by Microsoft’s company-wide layoffs earlier in 2025, with at least five employees cut from the studio. These layoffs contributed to growing uncertainty, especially since Halo Studios is managing multiple projects including the next mainline Halo installment. The last Halo game, Halo Infinite (2021), has faced a decline in multiplayer player counts and content updates, intensifying concerns over the franchise’s future.[8][9][10]
Upcoming Events and Future Outlook
Despite these challenges, Halo Studios plans to reveal new projects at the Halo World Championships scheduled for October 24-26, 2025. Fans and industry watchers await announcements that could clarify the franchise’s direction amid its current turmoil.[9][1]
Luca Fischer is a senior technology journalist with more than twelve years of professional experience specializing in artificial intelligence, cybersecurity, and consumer electronics. L. Fischer earned his M.S. in Computer Science from Columbia University in 2011, where he developed a strong foundation in data science and network security before transitioning into tech media.
Throughout his career, Luca has been recognized for his clear, analytical approach to explaining complex technologies. His in-depth articles explore how AI innovations, privacy frameworks, and next-generation devices impact both industry and society.
Luca’s work has appeared across leading digital publications, where he delivers detailed reviews, investigative reports, and feature analyses on major players such as Google, Microsoft, Nvidia, AMD, Intel, OpenAI, Anthropic, and Perplexity AI.
Beyond writing, he mentors young journalists entering the AI-tech field and advocates for transparent, ethical technology communication. His goal is to make the future of technology understandable and responsible for everyone.
Founded in 1999, Eurogamer.net is Europe's leading video games website. Known for its editorial quality, uncompromising reviews, breaking news and in-depth articles, Eurogamer.net boasts a multi-award winning team of experienced and respected games journalists.
Elena Voren is a senior journalist and Tech Section Editor with 8 years of experience focusing on AI ethics, social media impact, and consumer software. She is recognized for interviewing industry leaders and academic experts while clearly distinguishing opinion from evidence-based reporting.
She earned her B.A. in Cognitive Science from the University of California, Berkeley (2016), where she studied human-computer interaction, AI, and digital behavior.
Elena’s work emphasizes the societal implications of technology, ensuring readers understand both the practical and ethical dimensions of emerging tools. She leads the Tech Section at Faharas NET, supervising coverage on AI, consumer software, digital society, and privacy technologies, while maintaining rigorous editorial standards.
Based in Berlin, Germany, Elena provides insightful analyses on technology trends, ethical AI deployment, and the influence of social platforms on modern life.
Mrs. Kamar Mahmoud serves as the Managing Editor of the English Division at Faharas website, where she plays a pivotal role in maintaining the site's editorial excellence. With a keen eye for detail and a commitment to journalistic integrity, Kamar.M oversees the entire content lifecycle from writer assignments through to final publication. Her responsibilities include managing editorial workflows, providing guidance to writers, and ensuring that every article published meets Faharas website's rigorous standards of quality, accuracy, and clarity. Through her leadership, she helps maintain the site's reputation for delivering reliable and well-crafted content to its readership.